Crossing arrows and ambient meshes for primitive deletion #
This file formalizes the crossing-mesh lemma in the live manuscript. Its first layer records the exact primitive-coordinate equation on every ambient Auslander--Reiten sequence and the quotient/submodule closure which prevents a crossing arrow from starting at an injective killed object or ending at a projective killed object.
Applying the primitive projective coordinate to an ambient
Auslander--Reiten sequence gives the manuscript's additive equation
d_(tau z) + d_z = sum_y a(y,z)d_y, with displayed arrow occurrences on
the right.
The AeA-annihilated labels are closed under epimorphic images.
The AeA-annihilated labels are closed under subobjects.
An irreducible arrow leaving the killed subcategory cannot start at an injective ambient module.
An irreducible arrow entering the killed subcategory cannot end at a projective ambient module.
If an incoming mesh occurrence crosses from the non-killed side into a killed endpoint, then the ambient translate of that endpoint is non-killed. This is the first orientation of the manuscript's crossing-sum argument.
If a mesh occurrence crosses out of a killed source, the inverse ambient translate of that source is non-killed. Pairing the two sides of an ambient mesh reduces this to the preceding crossing-sum orientation.
Ambient arrow occurrences entering the primitive-quotient subcategory.
The stored mesh arrow represents the irreducible map source ⟶ target.
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Ambient arrow occurrences leaving the primitive-quotient subcategory.
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All ambient arrows crossing between the quotient labels and their complement, with parallel occurrences retained.
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Ambient meshes whose right endpoint is killed while its translate is not killed.
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Ambient meshes whose right endpoint is not killed while its translate is killed.
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Ambient meshes with translation endpoints on opposite sides of the primitive deletion.
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Forget the orientation tag of a boundary mesh.
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A crossing arrow entering the killed subcategory determines the ambient mesh ending at its target.
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A crossing arrow leaving the killed subcategory determines the ambient mesh whose left translation endpoint is its source.
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The manuscript's map from crossing arrows to meshes with opposite translation endpoints.
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Displayed middle occurrences lying on the non-killed side of an ambient mesh.
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The displayed-index and labelled-arrow descriptions of a surviving middle occurrence are equivalent, with parallel occurrences retained.
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Incoming crossing arrows are the surviving middle occurrences in the boundary meshes ending on the killed side.
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Pair an outgoing crossing arrow across its ambient mesh and retain its middle occurrence on the non-killed side.
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Reconstruct an outgoing crossing arrow from its paired middle occurrence.
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At a boundary mesh ending on the killed side, the full displayed primitive-coordinate sum is one.
At a boundary mesh ending on the non-killed side, the full displayed primitive-coordinate sum is also one.
Every ambient boundary mesh has exactly one displayed middle occurrence on the non-killed side.
Outgoing crossing arrows, paired across their ambient mesh, are the surviving middle occurrences in the boundary meshes ending on the non-killed side. Uniqueness of the surviving occurrence makes the result independent of the proof transports used to recover the inverse translate.
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Both crossing orientations together are the disjoint union, over boundary meshes, of their surviving middle occurrences.
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The number of ambient crossing-arrow occurrences is the number of ambient meshes whose translation endpoints lie on opposite sides of the primitive deletion.